1.GANK
-This kind of strategy focuses on killing enemy heroes in the night time to take advantage to the enemy small range of sight. It will start from very early on , using roaming tactics and aggressive lane play. When u have a success gank your whole team will get an advantage they will get space , experience and golds . gank is very important strategy you can use it in a night time to secure a kill . This strategy is not only use in dota 2 in almost all kinds of games it can be usefull.

2.PUSH
-This kind of strategy focuses on destroying the enemies tower , this strategy is very effective because when the 4 heroes that has different role gather together to push a tower this will be an advantage because the enemy is going to defend their tower. They can lose momentum in getting golds and experience while the carry in your team is getting a space to farm well while split pushing . I recommend this strategy because I have a lot of experience doing this and getting a victory.

3.TIMING YOUR TEAMFIGHTS
-This kind of strategy is like ganking but it needs all the member of the team to gather together , looking for a nearby enemy and waiting for a perfect time to initiate an attack speciallt whe the enemy is 5 all stick together. The setter will be looking for a best position to initiate an ultimate attack that surprise the enemy and follow by the cores to secured the kills while the enemy is being stunned by the setter. This strategy is very effective when the support has smoke of deceit and observer and sentry wards to avoid the enemies sight and wards will be helpful to locate the enemies faster. And when the situation is the enemy is pushing your tower go execute a command that your setter and core are aware of a team fight . Ask them if they’re ultimate skill is ready to use for initiating an attack while defensing the tower. Don’t waste a skill in creeps wave if there is 2 or more enemy . If they initiate an attack on you you can’t fight better because your skill is on cooldown before it can be use again.

4.LANE PAIRING AND POSITIONS
-This kind of strategy is already being used while picking heroes. This strategy is taking an dis-advantage to those who pick heroes first because the heroes they picked can be countered by the other heroes. The common hero laning is 1 in the offlane , 1 in the middle lane , and 3 in the safelane . It needs 3 because the carry needs to get buffed , getting more golds than the enemy. The soft and hard support is protecting and preventing the enemies offlaner to get experience and golds , this strategy will give an advantage to carries . The position must be 1 offlaner specially for tank/setter heroes .Middle lane it can be range or meele it depends on the user that think it can handle what enemies hero in mid lane .Soft and hard support is for buying wards for having a sight in the blind spot to prevent an enemy gank. Supports in the early game needs to gank middle lane to get an advantage of taking a tower and getting more experience and golds. Carry is the team’s key to win the clash and win the game , carry is the damage dealer.

5.PROPER USE OF SKILLS AND ITEM BUILDS
-This kind of strategy heroes manipulated remarkable ways within dota. The order which skills are required and improve greatly changes the way many heroes playing during different stages of the game, Making them very versatile. Perhaps even more remarkable are passive and active changes brought on by the items. Certain items can make a hero better fill a specific role as lane support or damage dealer, and in some cases even give powers not necessarily native looking them from a starting perspective. You need to use your skills properly when there is a teamfight to avoid wasting of skills specially the ultimate skill.
